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https://github.com/Relintai/broken_seals_2ds.git
synced 2024-11-14 22:47:19 +01:00
27 lines
776 B
Plaintext
27 lines
776 B
Plaintext
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://player/DisplayPlayer.gd" type="Script" id=1]
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[node name="DisplayPlayer" type="Entity" groups=[
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"players",
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]]
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body_path = NodePath("KinematicBody2D")
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character_skeleton_path = NodePath("KinematicBody2D/Rotation_Helper/Model")
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sseed = 9240987
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cseed = 9240987
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script = ExtResource( 1 )
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[node name="KinematicBody2D" type="KinematicBody2D" parent="."]
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[node name="Rotation_Helper" type="Spatial" parent="KinematicBody2D"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.960532, 0 )
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__meta__ = {
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"_editor_description_": ""
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}
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[node name="Model" type="Spatial" parent="KinematicBody2D/Rotation_Helper"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.875205, 0 )
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__meta__ = {
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"_editor_description_": ""
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}
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