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https://github.com/Relintai/broken_seals_2ds.git
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25 lines
582 B
GDScript3
25 lines
582 B
GDScript3
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tool
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extends Control
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export var outline_size = 3
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func _ready():
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pass
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func _process(delta):
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update()
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func _draw():
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if not rect_size == Vector2():
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draw_outline_box(rect_size, Color.gray, outline_size)
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func draw_outline_box(size, color, width):
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#Top line
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draw_line(Vector2(0 + 1, 0), Vector2(size.x, 0), color, width)
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#Left line
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draw_line(Vector2(0 + 1, 0), Vector2(0, size.y), color, width)
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#Bottom line
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draw_line(Vector2(0 + 1, size.y), Vector2(size.x, size.y), color, width)
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#Right line
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draw_line(Vector2(size.x, 0), Vector2(size.x, size.y), color, width)
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