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54 lines
1.9 KiB
GDScript3
54 lines
1.9 KiB
GDScript3
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extends Entity
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class_name DisplayPlayerGD
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# Copyright Péter Magyar relintai@gmail.com
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# MIT License, functionality from this class needs to be protable to the entity spell system
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# Copyright (c) 2019 Péter Magyar
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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#
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#func _setup():
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# setup_actionbars()
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#func _son_level_up(level: int) -> void:
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# if sentity_data == null:
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# return
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#
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# var ecd : EntityClassData = sentity_data.entity_class_data
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#
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# if ecd == null:
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# return
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#
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# sfree_spell_points += ecd.spell_points_per_level * level
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# sfree_talent_points += level
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#
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# for i in range(Stat.MAIN_STAT_ID_COUNT):
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# var st : int = sentity_data.entity_class_data.get_stat_data().get_level_stat_data().get_stat_diff(i, slevel - level, slevel)
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#
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# var statid : int = i + Stat.MAIN_STAT_ID_START
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#
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# var stat : Stat = get_stat_int(statid)
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#
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# var sm : StatModifier = stat.get_modifier(0)
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# sm.base_mod += st
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#
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#
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