mirror of
https://github.com/Relintai/broken_seals_2ds.git
synced 2024-11-14 22:47:19 +01:00
28 lines
576 B
GDScript3
28 lines
576 B
GDScript3
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tool
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extends Control
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var image = Image.new()
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var image_texture = ImageTexture.new()
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func _ready():
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mouse_filter = Control.MOUSE_FILTER_IGNORE
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func setup(region_size):
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image.create(region_size, region_size, true, Image.FORMAT_RGBA8)
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image.lock()
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func update_chunk():
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image_texture.create_from_image(image)
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image_texture.set_flags(0)
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self.texture = image_texture
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func set_cell(x, y, color):
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image.set_pixel(x, y, color)
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update_chunk()
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func _on_VisibilityNotifier2D_screen_entered():
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visible = true
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func _on_VisibilityNotifier2D_screen_exited():
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visible = false
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