mirror of
https://github.com/Relintai/broken_seals_2ds.git
synced 2024-12-25 11:17:13 +01:00
38 lines
895 B
GDScript3
38 lines
895 B
GDScript3
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tool
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extends EditorPlugin
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var editor_scene = load("res://addons/Godoxel/Editor.tscn").instance()
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func _enter_tree():
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editor_scene.name = "Editor"
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if get_editor_interface().get_editor_viewport().has_node("Editor"):
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var n = get_editor_interface().get_editor_viewport().get_node("Editor")
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n.name = "EditorDel"
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n.queue_free()
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get_editor_interface().get_editor_viewport().add_child(editor_scene, true)
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editor_scene.owner = get_editor_interface().get_editor_viewport()
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make_visible(false)
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func _exit_tree():
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if editor_scene:
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editor_scene.queue_free()
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func has_main_screen():
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return true
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func make_visible(visible):
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if editor_scene:
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editor_scene.visible = visible
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func get_plugin_name():
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return "Godoxel"
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func get_plugin_icon():
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# Must return some kind of Texture for the icon.
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return get_editor_interface().get_base_control().get_icon("CanvasModulate", "EditorIcons")
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