broken_seals_2ds/game/scenes/World.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/World.gd" type="Script" id=1]
[ext_resource path="res://world/WorldLayer.tscn" type="PackedScene" id=2]
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[ext_resource path="res://tilesets/Terrain.tscn" type="PackedScene" id=3]
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[node name="World" type="Node2D" groups=["save"]]
scale = Vector2( 1, 0.706 )
script = ExtResource( 1 )
world_layer = ExtResource( 2 )
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[node name="Terrain" parent="." instance=ExtResource( 3 )]