broken_seals_2d/game/player/DisplayPlayer.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://player/DisplayPlayer.gd" type="Script" id=1]
[node name="DisplayPlayer" type="Entity" groups=[
"players",
]]
body_path = NodePath("KinematicBody2D")
character_skeleton_path = NodePath("KinematicBody2D/Rotation_Helper/Model")
sseed = 9240987
cseed = 9240987
script = ExtResource( 1 )
[node name="KinematicBody2D" type="KinematicBody2D" parent="."]
[node name="Rotation_Helper" type="Spatial" parent="KinematicBody2D"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.960532, 0 )
__meta__ = {
"_editor_description_": ""
}
[node name="Model" type="Spatial" parent="KinematicBody2D/Rotation_Helper"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.875205, 0 )
__meta__ = {
"_editor_description_": ""
}