broken_seals_2d/game/ui/nameplates/name_plate_theme.tres

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[gd_resource type="Theme" load_steps=4 format=2]
[ext_resource path="res://ui/nameplates/name_plate_dynamicfont.tres" type="DynamicFont" id=1]
[sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 0.0627451, 0.0627451, 0.0627451, 0.823529 )
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
anti_aliasing = false
[sub_resource type="StyleBoxFlat" id=2]
bg_color = Color( 0.647059, 0, 0, 1 )
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
anti_aliasing = false
[resource]
default_font = ExtResource( 1 )
Label/colors/font_color = Color( 1, 1, 1, 1 )
Label/colors/font_color_shadow = Color( 0, 0, 0, 0 )
Label/colors/font_outline_modulate = Color( 1, 1, 1, 1 )
Label/constants/line_spacing = 6
Label/constants/shadow_as_outline = 0
Label/constants/shadow_offset_x = 0
Label/constants/shadow_offset_y = 0
Label/fonts/font = null
Label/styles/normal = null
ProgressBar/colors/font_color = Color( 0.94, 0.94, 0.94, 1 )
ProgressBar/colors/font_color_shadow = Color( 0, 0, 0, 1 )
ProgressBar/fonts/font = null
ProgressBar/styles/bg = SubResource( 1 )
ProgressBar/styles/fg = SubResource( 2 )