broken_seals_2d/game/ui/castbar/Castbar.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://ui/castbar/Castbar.gd" type="Script" id=1]
[ext_resource path="res://ui/theme/scrollbar_grabber_blue.tres" type="StyleBox" id=2]
[node name="Castbar" type="VBoxContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 2
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
progress_bar_path = NodePath("HBoxContainer/ProgressBar")
label_path = NodePath("HBoxContainer/ProgressBar/Label")
[node name="Spacer" type="Control" parent="."]
margin_right = 1024.0
margin_bottom = 447.0
mouse_filter = 2
size_flags_horizontal = 3
size_flags_vertical = 3
size_flags_stretch_ratio = 3.0
[node name="HBoxContainer" type="HBoxContainer" parent="."]
margin_top = 451.0
margin_right = 1024.0
margin_bottom = 600.0
mouse_filter = 2
size_flags_horizontal = 3
size_flags_vertical = 3
alignment = 1
[node name="ProgressBar" type="ProgressBar" parent="HBoxContainer"]
margin_left = 402.0
margin_right = 622.0
margin_bottom = 20.0
rect_min_size = Vector2( 220, 20 )
mouse_filter = 2
custom_styles/fg = ExtResource( 2 )
percent_visible = false
[node name="Label" type="Label" parent="HBoxContainer/ProgressBar"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}