broken_seals_2d/game/scenes
2021-03-09 10:48:38 +01:00
..
BrokenSeals.tscn Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
CharacterCreationMenu.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
CharacterSelector.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
CharacterSelectorMenu.gd Updated modules. Also brought back logger, so code is easier to move between projects. 2020-07-11 23:22:50 +02:00
ConnectButton.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
ConnectServerButton.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
DisconnectButton.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
GameScene.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
HostButton.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
HostGameButton.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
Main.tscn Actually commit everything. 2020-07-08 23:25:40 +02:00
MainScene.gd Updated everything except the UI. 2021-02-21 16:45:04 +01:00
Menu.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
Menu.tscn Updated modules. Also brought back logger, so code is easier to move between projects. 2020-07-11 23:22:50 +02:00
Shared.tscn Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
World3d.tscn Actually commit everything. 2020-07-08 23:25:40 +02:00
World.gd Entities will now hide themselves when not on the screen. Also small tweaks. 2020-07-12 19:43:49 +02:00
World.tscn Use the 44x24 tiles by default for now. I think it's still not the perfect size, but it's the closest from what I have done so far. 2021-03-09 10:48:38 +01:00