broken_seals_2d/game/modules/icons/3_iron_bar.tres

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[gd_resource type="AtlasTexture" load_steps=2 format=2]
[ext_resource path="res://modules/icons/icons-1/11.png" type="Texture" id=1]
[resource]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 16, 16 )