broken_seals_2d/game/player
2021-02-21 16:45:04 +01:00
..
Body.gd Entities will now hide themselves when not on the screen. Also small tweaks. 2020-07-12 19:43:49 +02:00
bs_entity_spawner.gd Updated everything except the UI. 2021-02-21 16:45:04 +01:00
bs_entity_spawner.tscn Updated everything except the UI. 2021-02-21 16:45:04 +01:00
CharacterSkeleton2DGD.gd
CharacterSkeletonAttachPoint.gd
CharacterSkeletonGD.gd
DisplayPlayer.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
DisplayPlayer.tscn
GUI.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
HumanoidCharacterBones2D.gd
Mob.gd Updated everything except the UI. 2021-02-21 16:45:04 +01:00
Mob.tscn Actually commit everything. 2020-07-08 23:25:40 +02:00
MobTest.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
NamePlate.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
NetworkedPlayer.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
NetworkedPlayer.tscn Updated everything except the UI. 2021-02-21 16:45:04 +01:00
Player.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
Player.tscn Actually commit everything. 2020-07-08 23:25:40 +02:00
PlayerGDBase.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
Unitframes.gd Actually commit everything. 2020-07-08 23:25:40 +02:00