broken_seals_2d/game/player
2022-02-20 21:07:31 +01:00
..
Body.gd Go back to the old skeletal animation based character. Howewer I'll keep the new spritesheet whithout the outline. It looks better with the current setup. This also removed the lights from the characters. I'll add those back later, in a hopefully lot simpler and perofrmant way. 2022-02-20 21:07:31 +01:00
bs_entity_spawner.gd Updated everything except the UI. 2021-02-21 16:45:04 +01:00
bs_entity_spawner.tscn Updated everything except the UI. 2021-02-21 16:45:04 +01:00
CharacterSkeleton2DGD.gd Update everything to the latest. 2020-01-04 04:16:52 +01:00
CharacterSkeletonAttachPoint.gd Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
CharacterSkeletonGD.gd Added SkeletonMeshJob and CharacterSkeleton3D form the 3d project. 2021-11-22 22:24:51 +01:00
CharacterSkeletonMeshJob.gd Added SkeletonMeshJob and CharacterSkeleton3D form the 3d project. 2021-11-22 22:24:51 +01:00
DisplayPlayer.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
DisplayPlayer.tscn Update everything to the latest. 2020-01-04 04:16:52 +01:00
GUI.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
HumanoidCharacterBones2D.gd Lots of work on the new atlas generator. 2021-07-14 21:11:52 +02:00
Mob.gd Updated everything except the UI. 2021-02-21 16:45:04 +01:00
Mob.tscn Actually commit everything. 2020-07-08 23:25:40 +02:00
MobTest.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
NamePlate.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
NetworkedPlayer.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
NetworkedPlayer.tscn Updated everything except the UI. 2021-02-21 16:45:04 +01:00
Player.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
Player.tscn Actually commit everything. 2020-07-08 23:25:40 +02:00
PlayerGDBase.gd Actually commit everything. 2020-07-08 23:25:40 +02:00
Unitframes.gd Actually commit everything. 2020-07-08 23:25:40 +02:00