broken_seals_2d/game/scripts/auras/CastTimeReductionAura.gd

10 lines
293 B
GDScript

extends Aura
export(String) var spell_name : String
export(float) var reduction_value : float
func _notification_ccast(what : int, data : AuraData, info: SpellCastInfo):
if SpellEnums.NOTIFICATION_CAST_STARTED:
if info.spell.get_name() == spell_name:
info.cast_time -= reduction_value