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https://github.com/Relintai/broken_seals_2d.git
synced 2024-11-11 20:35:10 +01:00
27 lines
866 B
Plaintext
27 lines
866 B
Plaintext
[gd_scene load_steps=2 format=2]
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[ext_resource path="res://sprites/characters/CharacterSideModel.tscn" type="PackedScene" id=1]
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[node name="Node" type="Node"]
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[node name="Node2D" type="Node2D" parent="."]
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[node name="Camera2D" type="Camera2D" parent="Node2D"]
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[node name="YSort" type="YSort" parent="Node2D"]
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[node name="Node" type="Node" parent="Node2D/YSort"]
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[node name="CharacterSideModel" parent="Node2D/YSort/Node" instance=ExtResource( 1 )]
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position = Vector2( -55.7296, -15.6844 )
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[node name="Node2" type="Node" parent="Node2D/YSort"]
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[node name="CharacterSideModel2" parent="Node2D/YSort/Node2" instance=ExtResource( 1 )]
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position = Vector2( -57.0644, -30.7013 )
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[node name="Node3" type="Node" parent="Node2D/YSort"]
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[node name="CharacterSideModel3" parent="Node2D/YSort/Node3" instance=ExtResource( 1 )]
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position = Vector2( -40.7126, -17.6866 )
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