broken_seals_2d/game/lights/light128x64.tres

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[gd_resource type="MMMaterial" load_steps=15 format=2]
[sub_resource type="MMNodeUniversalProperty" id=1]
default_type = 1
default_int = 0
default_float = 1.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=2]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=3]
default_type = 1
default_int = 0
default_float = 1.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMShape" id=4]
graph_position = Vector2( -180, 20 )
image = SubResource( 2 )
shape_type = 0
sides = 6
radius = SubResource( 3 )
edge = SubResource( 1 )
[sub_resource type="MMNodeUniversalProperty" id=7]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=8]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
input_property = SubResource( 7 )
[sub_resource type="MMOutputImage" id=6]
graph_position = Vector2( 340, 40 )
image = SubResource( 8 )
postfix = ""
[sub_resource type="MMNodeUniversalProperty" id=9]
default_type = 1
default_int = 0
default_float = 1.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
input_property = SubResource( 2 )
[sub_resource type="MMColorize" id=10]
graph_position = Vector2( 60, 20 )
interpolation_type = 1
points = PoolRealArray( 0, 0, 0, 0, 1, 1, 0.242188, 0.242188, 0.242188, 1 )
image = SubResource( 7 )
input = SubResource( 9 )
[resource]
image_size = Vector2( 128, 64 )
nodes = [ SubResource( 4 ), SubResource( 6 ), SubResource( 10 ) ]