[gd_scene load_steps=5 format=2] [ext_resource path="res://characters/naturalist_characteratlas.tres" type="CharacterAtlas" id=1] [ext_resource path="res://player/CharacterSkeleton2DGD.gd" type="Script" id=2] [ext_resource path="res://characters/CharacterSideModel.tscn" type="PackedScene" id=5] [ext_resource path="res://characters/CharacterFrontModel.tscn" type="PackedScene" id=6] [node name="Character" type="CharacterSkeleton2D"] entity_type = 1 attach_point_paths/0_left_hand = NodePath("") attach_point_paths/1_right_hand = NodePath("") attach_point_paths/2_torso = NodePath("") attach_point_paths/3_root = NodePath("") attach_point_paths/4_right_hip = NodePath("") attach_point_paths/5_left_hip = NodePath("") attach_point_paths/6_spine_2 = NodePath("") attach_point_paths/7_weapon_left = NodePath("") attach_point_paths/8_weapon_right = NodePath("") attach_point_paths/9_weapon_left_back = NodePath("") attach_point_paths/10_weapon_right_back = NodePath("") attach_point_paths/11_weapon_shield_left = NodePath("") script = ExtResource( 2 ) front_node_path = NodePath("CharacterFrontModel") front_animation_player_path = NodePath("../Character/CharacterFrontModel/AnimationPlayer") front_animation_tree_path = NodePath("../Character/CharacterFrontModel/AnimationTree") side_node_path = NodePath("CharacterSideModel") side_animation_player_path = NodePath("../Character/CharacterSideModel/AnimationPlayer") side_animation_tree_path = NodePath("../Character/CharacterSideModel/AnimationTree") character_atlas = ExtResource( 1 ) [node name="CharacterFrontModel" parent="." instance=ExtResource( 6 )] visible = false [node name="Torso" parent="CharacterFrontModel/Hip" index="1"] position = Vector2( 0, -2.33066 ) [node name="leg_r" parent="CharacterFrontModel/Hip/Torso" index="0"] position = Vector2( -2, 1 ) [node name="CharacterSideModel" parent="." instance=ExtResource( 5 )] [node name="arm_r" parent="CharacterSideModel" index="0"] position = Vector2( -3.49998, -24.142 ) [node name="hand_r" parent="CharacterSideModel" index="1"] position = Vector2( -3.49998, -18.642 ) [node name="Torso" parent="CharacterSideModel/Hip" index="3"] position = Vector2( 5.75098e-05, -1.52647 ) [editable path="CharacterFrontModel"] [editable path="CharacterSideModel"]