[gd_scene load_steps=4 format=2] [ext_resource path="res://testsave.png" type="Texture" id=1] [ext_resource path="res://spritesheet_generator/SpriteMover.gd" type="Script" id=2] [sub_resource type="SpatialMaterial" id=1] flags_transparent = true params_billboard_mode = 1 [node name="Sprite3D" type="Sprite3D"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.39352, 0 ) material_override = SubResource( 1 ) cast_shadow = 0 flip_v = true pixel_size = 0.064 texture = ExtResource( 1 ) vframes = 16 hframes = 16 script = ExtResource( 2 )