Reset z-index to 0 for the front model's left arm aswell.

This commit is contained in:
Relintai 2022-03-05 12:34:59 +01:00
parent 8aaa1e82e1
commit f50a687e27

View File

@ -1903,7 +1903,7 @@ region_enabled = true
region_rect = Rect2( 27, 57, 14, 6 ) region_rect = Rect2( 27, 57, 14, 6 )
[node name="Torso" type="Sprite" parent="Hip"] [node name="Torso" type="Sprite" parent="Hip"]
position = Vector2( 0, -2.23822 ) position = Vector2( 0, -2.28639 )
texture = ExtResource( 1 ) texture = ExtResource( 1 )
offset = Vector2( 0, -5 ) offset = Vector2( 0, -5 )
region_enabled = true region_enabled = true
@ -2018,7 +2018,6 @@ __meta__ = {
[node name="hand_l" type="Sprite" parent="Hip/Torso/arm_l"] [node name="hand_l" type="Sprite" parent="Hip/Torso/arm_l"]
position = Vector2( 0, 6 ) position = Vector2( 0, 6 )
scale = Vector2( 0.995, 1.0113 ) scale = Vector2( 0.995, 1.0113 )
z_index = 1
texture = ExtResource( 1 ) texture = ExtResource( 1 )
offset = Vector2( 0, 2 ) offset = Vector2( 0, 2 )
region_enabled = true region_enabled = true