diff --git a/game/characters/SheetCharacter.tscn b/game/characters/SheetCharacter.tscn index 2052500..b43f04e 100644 --- a/game/characters/SheetCharacter.tscn +++ b/game/characters/SheetCharacter.tscn @@ -23,6 +23,7 @@ script = ExtResource( 3 ) sprite_path = NodePath("CharacterSprite") [node name="CharacterSprite" type="Sprite" parent="."] +modulate = Color( 0.737255, 0.737255, 0.784314, 1 ) position = Vector2( 0, -11.906 ) texture = ExtResource( 1 ) hframes = 16 diff --git a/game/spritesheet_generator/SSGen.tscn b/game/spritesheet_generator/SSGen.tscn index a4b09fb..c66528e 100644 --- a/game/spritesheet_generator/SSGen.tscn +++ b/game/spritesheet_generator/SSGen.tscn @@ -20,7 +20,6 @@ _sprite_size = 38 _sprite_num = 16 _show_atlas = true save_texture = true -modulate_color = Color( 0.721569, 0.721569, 0.721569, 1 ) animations = [ "run", "idle", "casting", "rest" ] z_index_paths = [ NodePath("Viewport/Node2D/CharacterFrontModel/Hip/Torso/remote_arm_r/remote_hand_r"), NodePath("Viewport/Node2D/CharacterFrontModel/Hip/Torso/arm_l/hand_l") ] instant_preview_path = NodePath("InstantPreview") diff --git a/game/testsave.png b/game/testsave.png index 565e65c..a2510c7 100644 Binary files a/game/testsave.png and b/game/testsave.png differ