diff --git a/game/player/Body.gd b/game/player/Body.gd index 4691024..b6996f9 100644 --- a/game/player/Body.gd +++ b/game/player/Body.gd @@ -473,6 +473,7 @@ func on_c_controlled_changed(val): if val: camera = Camera2D.new() + camera.zoom = Vector2(0.8, 0.8) add_child(camera) camera.current = true diff --git a/game/project.godot b/game/project.godot index 4676055..dd9614f 100644 --- a/game/project.godot +++ b/game/project.godot @@ -537,7 +537,6 @@ limits/message_queue/max_size_kb=2048 quality/driver/driver_name="GLES2" quality/driver/fallback_to_gles2=true -quality/2d/use_pixel_snap=true vram_compression/import_etc=true quality/directional_shadow/size.mobile=1024 quality/shading/force_vertex_shading=true