From 0c8e0e29782413c8a0bebaca27ba85988bb5263e Mon Sep 17 00:00:00 2001 From: Relintai Date: Thu, 3 Mar 2022 18:03:22 +0100 Subject: [PATCH] Reset z-index back to 0 for the character's left arm. --- game/sprites/characters/CharacterSideModel.tscn | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/game/sprites/characters/CharacterSideModel.tscn b/game/sprites/characters/CharacterSideModel.tscn index c0df0fb..a29bce1 100644 --- a/game/sprites/characters/CharacterSideModel.tscn +++ b/game/sprites/characters/CharacterSideModel.tscn @@ -1890,14 +1890,14 @@ HUMANOID_BONES_MAX = 16," bones = [ NodePath("Hip"), NodePath("Hip/Torso"), NodePath("Hip/leg_r"), NodePath("Hip/leg_r/foot_r"), NodePath("Hip/leg_r/foot_r/Position2D"), NodePath("Hip/leg_l"), NodePath("Hip/leg_l/foot_l"), NodePath("Hip/leg_l/foot_l/Position2D"), NodePath("arm_r"), NodePath("hand_r"), NodePath("Hip/Torso/remote_arm_r/remote_hand_r/Position2D"), NodePath("Hip/Torso/arm_l"), NodePath("Hip/Torso/arm_l/hand_l"), NodePath("Hip/Torso/arm_l/hand_l/end"), NodePath("Hip/Torso/Head"), NodePath("Hip/Torso/Head/Position2D") ] [node name="arm_r" type="Sprite" parent="."] -position = Vector2( -3.5, -24.3147 ) +position = Vector2( -3.5, -24.2993 ) texture = ExtResource( 1 ) offset = Vector2( 0, 3 ) region_enabled = true region_rect = Rect2( 1, 11, 4, 9 ) [node name="hand_r" type="Sprite" parent="."] -position = Vector2( -3.5, -18.8147 ) +position = Vector2( -3.5, -18.7993 ) texture = ExtResource( 1 ) offset = Vector2( 0, 3 ) region_enabled = true @@ -1972,7 +1972,7 @@ __meta__ = { } [node name="Torso" type="Sprite" parent="Hip"] -position = Vector2( 3.65245e-05, -1.69926 ) +position = Vector2( 3.83957e-05, -1.68385 ) texture = ExtResource( 1 ) offset = Vector2( 0, -5 ) region_enabled = true @@ -2039,7 +2039,6 @@ __meta__ = { [node name="hand_l" type="Sprite" parent="Hip/Torso/arm_l"] position = Vector2( 0, 6 ) -z_index = 1 texture = ExtResource( 1 ) offset = Vector2( 0, 2 ) region_enabled = true