mirror of
https://github.com/Relintai/broken_seals_2d.git
synced 2025-02-21 17:57:56 +01:00
Compile with entities_2d=yes.
This commit is contained in:
parent
8e03e473d6
commit
0b0b76aa10
@ -2,9 +2,9 @@ rem This Source Code Form is subject to the terms of the Mozilla Public License,
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cd ./engine
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cd ./engine
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call scons -j6 platform=android target=release_debug android_arch=armv7 entities_2d=no
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call scons -j6 platform=android target=release_debug android_arch=armv7 entities_2d=yes
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call scons -j6 platform=android target=release_debug android_arch=arm64v8 entities_2d=no
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call scons -j6 platform=android target=release_debug android_arch=arm64v8 entities_2d=yes
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call scons -j6 platform=android target=release_debug android_arch=x86 entities_2d=no
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call scons -j6 platform=android target=release_debug android_arch=x86 entities_2d=yes
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cd ./platform/android/java
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cd ./platform/android/java
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@ -2,9 +2,9 @@ rem This Source Code Form is subject to the terms of the Mozilla Public License,
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cd ./engine
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cd ./engine
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call scons -j6 platform=android target=release android_arch=armv7 entities_2d=no
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call scons -j6 platform=android target=release android_arch=armv7 entities_2d=yes
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call scons -j6 platform=android target=release android_arch=arm64v8 entities_2d=no
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call scons -j6 platform=android target=release android_arch=arm64v8 entities_2d=yes
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call scons -j6 platform=android target=release android_arch=x86 entities_2d=no
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call scons -j6 platform=android target=release android_arch=x86 entities_2d=yes
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cd ./platform/android/java
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cd ./platform/android/java
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@ -2,6 +2,6 @@ rem This Source Code Form is subject to the terms of the Mozilla Public License,
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cd ./engine
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cd ./engine
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call scons -j2 platform=javascript tools=no target=release_debug entities_2d=no
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call scons -j2 platform=javascript tools=no target=release_debug entities_2d=yes
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cd ..
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cd ..
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@ -10,7 +10,7 @@ if not defined DevEnvDir (
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call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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)
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)
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call scons -j6 platform=windows target=release tools=no entities_2d=no
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call scons -j6 platform=windows target=release tools=no entities_2d=yes
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cd ..
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cd ..
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@ -10,7 +10,7 @@ if not defined DevEnvDir (
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call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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)
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)
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call scons -j6 platform=windows target=release_debug entities_2d=no javascript_eval=false module_arkit_enabled=no module_assimp_enabled=no module_csg_enabled=no module_gdnative_enabled=no module_opus_enabled=no module_webp_enabled=no module_webm_enabled=no module_visual_script_enabled=no module_xatlas_unwrap_enabled=no module_theora_enabled=no module_vhacd_enabled=no module_tinyexr_enabled=no module_squish_enabled=no module_gridmap_enabled=no
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call scons -j6 platform=windows target=release_debug entities_2d=yes javascript_eval=false module_arkit_enabled=no module_assimp_enabled=no module_csg_enabled=no module_gdnative_enabled=no module_opus_enabled=no module_webp_enabled=no module_webm_enabled=no module_visual_script_enabled=no module_xatlas_unwrap_enabled=no module_theora_enabled=no module_vhacd_enabled=no module_tinyexr_enabled=no module_squish_enabled=no module_gridmap_enabled=no
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cd ..
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cd ..
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@ -10,7 +10,7 @@ if not defined DevEnvDir (
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call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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)
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)
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call scons -j6 platform=windows target=release_debug entities_2d=no
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call scons -j6 platform=windows target=release_debug entities_2d=yes
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cd ..
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cd ..
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@ -10,7 +10,7 @@ if not defined DevEnvDir (
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call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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)
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)
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call scons -j3 platform=windows target=release_debug entities_2d=no
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call scons -j3 platform=windows target=release_debug entities_2d=yes
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cd ..
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cd ..
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@ -10,7 +10,7 @@ if not defined DevEnvDir (
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call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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)
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)
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call scons -j6 platform=windows target=debug entities_2d=no
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call scons -j6 platform=windows target=debug entities_2d=yes
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cd ..
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cd ..
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@ -6,7 +6,7 @@ cd ./engine
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rem scons -j6 platform=windows
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rem scons -j6 platform=windows
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call scons -j6 platform=windows target=release_debug entities_2d=no use_mingw=yes
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call scons -j6 platform=windows target=release_debug entities_2d=yes use_mingw=yes
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cd ..
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cd ..
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@ -10,7 +10,7 @@ if not defined DevEnvDir (
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call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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)
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)
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call scons -j6 platform=windows target=release_debug tools=no entities_2d=no
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call scons -j6 platform=windows target=release_debug tools=no entities_2d=yes
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cd ..
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cd ..
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@ -6,4 +6,4 @@ cd ./engine
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rem scons -j6 platform=windows
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rem scons -j6 platform=windows
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"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64 && scons -j6 p=windows target=release_debug vsproj=yes voxel_mem_tools=no entities_2d=no entity_mem_tools=no
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"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64 && scons -j6 p=windows target=release_debug vsproj=yes voxel_mem_tools=no entities_2d=yes entity_mem_tools=no
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@ -8,9 +8,9 @@ export ANDROID_HOME=~/SDKs/Android/SDK
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cd ./engine
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cd ./engine
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scons -j6 platform=android target=release_debug android_arch=armv7 entities_2d=no
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scons -j6 platform=android target=release_debug android_arch=armv7 entities_2d=yes
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scons -j6 platform=android target=release_debug android_arch=arm64v8 entities_2d=no
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scons -j6 platform=android target=release_debug android_arch=arm64v8 entities_2d=yes
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scons -j6 platform=android target=release_debug android_arch=x86 entities_2d=no
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scons -j6 platform=android target=release_debug android_arch=x86 entities_2d=yes
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cd ./platform/android/java
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cd ./platform/android/java
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@ -1,16 +0,0 @@
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#!/bin/bash
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cd ./engine
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scons -j6 platform=android target=release_debug android_arch=armv7 entities_2d=no
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scons -j6 platform=android target=release_debug android_arch=arm64v8 entities_2d=no
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scons -j6 platform=android target=release_debug android_arch=x86 entities_2d=no
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cd ./platform/android/java
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./gradlew generateGodotTemplates
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cd ..
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cd ..
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cd ..
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cd ..
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@ -8,9 +8,9 @@ export ANDROID_HOME=~/SDKs/Android/SDK
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cd ./engine
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cd ./engine
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scons -j6 platform=android target=release android_arch=armv7 entities_2d=no
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scons -j6 platform=android target=release android_arch=armv7 entities_2d=yes
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scons -j6 platform=android target=release android_arch=arm64v8 entities_2d=no
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scons -j6 platform=android target=release android_arch=arm64v8 entities_2d=yes
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scons -j6 platform=android target=release android_arch=x86 entities_2d=no
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scons -j6 platform=android target=release android_arch=x86 entities_2d=yes
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cd ./platform/android/java
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cd ./platform/android/java
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@ -5,8 +5,8 @@ export SCONS_CACHE_LIMIT=5000
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cd ./engine
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cd ./engine
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scons -j6 p=iphone tools=no target=release_debug arch=arm entities_2d=no module_arkit_enabled=no game_center=no
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scons -j6 p=iphone tools=no target=release_debug arch=arm entities_2d=yes module_arkit_enabled=no game_center=no
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scons -j6 p=iphone tools=no target=release_debug arch=arm64 entities_2d=no module_arkit_enabled=no game_center=no
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scons -j6 p=iphone tools=no target=release_debug arch=arm64 entities_2d=yes module_arkit_enabled=no game_center=no
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lipo -create bin/libgodot.iphone.opt.debug.arm.a bin/libgodot.iphone.opt.debug.arm64.a -output bin/libgodot.iphone.debug.fat.a
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lipo -create bin/libgodot.iphone.opt.debug.arm.a bin/libgodot.iphone.opt.debug.arm64.a -output bin/libgodot.iphone.debug.fat.a
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rm bin/ios_xcode/libgodot.iphone.debug.fat.a
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rm bin/ios_xcode/libgodot.iphone.debug.fat.a
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cp bin/libgodot.iphone.debug.fat.a bin/ios_xcode/libgodot.iphone.debug.fat.a
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cp bin/libgodot.iphone.debug.fat.a bin/ios_xcode/libgodot.iphone.debug.fat.a
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@ -5,8 +5,8 @@ export SCONS_CACHE_LIMIT=5000
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cd ./engine
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cd ./engine
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scons -j6 p=iphone tools=no target=release arch=arm entities_2d=no module_arkit_enabled=no game_center=no
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scons -j6 p=iphone tools=no target=release arch=arm entities_2d=yes module_arkit_enabled=no game_center=no
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scons -j6 p=iphone tools=no target=release arch=arm64 entities_2d=no module_arkit_enabled=no game_center=no
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scons -j6 p=iphone tools=no target=release arch=arm64 entities_2d=yes module_arkit_enabled=no game_center=no
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lipo -create bin/libgodot.iphone.opt.arm.a bin/libgodot.iphone.opt.arm64.a -output bin/libgodot.iphone.release.fat.a
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lipo -create bin/libgodot.iphone.opt.arm.a bin/libgodot.iphone.opt.arm64.a -output bin/libgodot.iphone.release.fat.a
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rm bin/ios_xcode/libgodot.iphone.release.fat.a
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rm bin/ios_xcode/libgodot.iphone.release.fat.a
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cp bin/libgodot.iphone.release.fat.a bin/ios_xcode/libgodot.iphone.release.fat.a
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cp bin/libgodot.iphone.release.fat.a bin/ios_xcode/libgodot.iphone.release.fat.a
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@ -2,6 +2,6 @@ rem This Source Code Form is subject to the terms of the Mozilla Public License,
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cd ./engine
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cd ./engine
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call scons -j6 platform=javascript tools=no target=release entities_2d=no
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call scons -j6 platform=javascript tools=no target=release entities_2d=yes
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cd ..
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cd ..
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@ -4,7 +4,7 @@ export SCONS_CACHE=~/.scons_cache
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export SCONS_CACHE_LIMIT=5000
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export SCONS_CACHE_LIMIT=5000
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cd engine
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cd engine
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scons -j2 platform=x11 target=release_debug entities_2d=no
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scons -j2 platform=x11 target=release_debug entities_2d=yes
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# use_llvm=yes
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# use_llvm=yes
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@ -4,7 +4,7 @@ export SCONS_CACHE=~/.scons_cache
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export SCONS_CACHE_LIMIT=5000
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export SCONS_CACHE_LIMIT=5000
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cd engine
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cd engine
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scons -j2 platform=x11 target=release_debug entities_2d=no
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scons -j2 platform=x11 target=release_debug entities_2d=yes
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# use_llvm=yes
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# use_llvm=yes
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@ -4,7 +4,7 @@ export SCONS_CACHE=~/.scons_cache
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export SCONS_CACHE_LIMIT=5000
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export SCONS_CACHE_LIMIT=5000
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cd engine
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cd engine
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scons -j2 platform=x11 target=release_debug entities_2d=no tools=no
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scons -j2 platform=x11 target=release_debug entities_2d=yes tools=no
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# use_llvm=yes
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# use_llvm=yes
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cd ./engine
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cd ./engine
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scons -j6 platform=osx target=release_debug entities_2d=no
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scons -j6 platform=osx target=release_debug entities_2d=yes
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rm -Rf bin/Godot.app
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rm -Rf bin/Godot.app
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cp -r misc/dist/osx_tools.app ./bin/Godot.app
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cp -r misc/dist/osx_tools.app ./bin/Godot.app
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call "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat" x64
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call "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat" x64
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)
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)
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call scons -j6 platform=uwp target=release entities_2d=no
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call scons -j6 platform=uwp target=release entities_2d=yes
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rem call scons -j6 platform=uwp target=release_debug entities_2d=no
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rem call scons -j6 platform=uwp target=release_debug entities_2d=yes
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rem call scons -j6 platform=uwp target=release entities_2d=no
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rem call scons -j6 platform=uwp target=release entities_2d=yes
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cd ..
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cd ..
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Loading…
Reference in New Issue
Block a user