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Don't offset the back side walls.
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parent
3cba2b5dae
commit
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@ -8,9 +8,9 @@
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library = ExtResource( 2 )
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level_generator = ExtResource( 3 )
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mesh_transform_terrain = Transform2D( 1, 0.45, -1, 0.45, 0, 0 )
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mesh_transform_wall_north = Transform2D( 1, 0.45, 0, 1.2, 0, 16 )
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mesh_transform_wall_north = Transform2D( 1, 0.45, 0, 1.2, 0, 0 )
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mesh_transform_wall_south = Transform2D( 1, 0.45, 0, 1.2, 0, 0 )
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mesh_transform_wall_east = Transform2D( 1, -0.45, 0, 1.2, 0, 0 )
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mesh_transform_wall_west = Transform2D( 1, -0.45, 0, 1.2, 0, 16 )
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mesh_transform_wall_west = Transform2D( 1, -0.45, 0, 1.2, 0, 0 )
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build_flags = 127
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script = ExtResource( 1 )
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