broken_seals_2d/game/Node.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://sprites/characters/CharacterSideModel.tscn" type="PackedScene" id=1]
[node name="Node" type="Node"]
[node name="Node2D" type="Node2D" parent="."]
[node name="Camera2D" type="Camera2D" parent="Node2D"]
[node name="YSort" type="YSort" parent="Node2D"]
[node name="Node" type="Node" parent="Node2D/YSort"]
[node name="CharacterSideModel" parent="Node2D/YSort/Node" instance=ExtResource( 1 )]
position = Vector2( -55.7296, -15.6844 )
[node name="Node2" type="Node" parent="Node2D/YSort"]
[node name="CharacterSideModel2" parent="Node2D/YSort/Node2" instance=ExtResource( 1 )]
position = Vector2( -57.0644, -30.7013 )
[node name="Node3" type="Node" parent="Node2D/YSort"]
[node name="CharacterSideModel3" parent="Node2D/YSort/Node3" instance=ExtResource( 1 )]
position = Vector2( -40.7126, -17.6866 )