broken_seals_2d/game/steering_ai_framework/GSAIAgentLocation.gd

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GDScript3
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2020-07-08 23:25:40 +02:00
# Represents an agent with only a location and an orientation.
class_name GSAIAgentLocation
# The agent's position in space.
var position := Vector3.ZERO
# The agent's orientation on its Y axis rotation.
var orientation := 0.0