broken_seals_2d/game/addons/Godoxel/MenuButtonExtended.gd

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222 B
GDScript3
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tool
extends MenuButton
var popup = get_popup()
signal item_pressed
func _ready():
popup.connect("id_pressed", self, "id_pressed")
func id_pressed(id):
emit_signal("item_pressed", name, popup.get_item_text(id), id)