mirror of
https://github.com/Relintai/broken_seals_2d.git
synced 2024-11-15 11:37:26 +01:00
16 lines
468 B
GDScript3
16 lines
468 B
GDScript3
|
extends CanvasLayer
|
||
|
|
||
|
# This Source Code Form is subject to the terms of the Mozilla Public
|
||
|
# License, v. 2.0. If a copy of the MPL was not distributed with this
|
||
|
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||
|
|
||
|
export(NodePath) var loot_window_path : NodePath
|
||
|
var loot_window : Control
|
||
|
|
||
|
func _ready():
|
||
|
loot_window = get_node(loot_window_path) as Control
|
||
|
|
||
|
func _on_Player_onc_open_loot_winow_request() -> void:
|
||
|
if loot_window != null:
|
||
|
loot_window.show()
|