broken_seals_2d/game/player/GUI.gd

21 lines
513 B
GDScript3
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extends Control
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
export (NodePath) var player_path : NodePath
export (Array, NodePath) var child_controls : Array
func _ready() -> void:
if player_path != null:
var player = get_node(player_path)
for child_path in child_controls:
var child = get_node(child_path)
child.set_player(player)