broken_seals_2d/game/data/item_templates/1_gold.tres

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[gd_resource type="ItemTemplate" load_steps=2 format=2]
[ext_resource path="res://data/icons/items/gold.tres" type="Texture" id=1]
[resource]
id = 1
text_name = "Gold"
item_type = 13
icon = ExtResource( 1 )