[gd_scene load_steps=2 format=2]

[ext_resource path="res://entity_classes/naturalist/spell_effects/textures/big_glow.png" type="Texture" id=1]

[node name="NatureCast" type="CPUParticles2D"]
preprocess = 0.8
randomness = 0.07
local_coords = false
texture = ExtResource( 1 )
spread = 112.0
gravity = Vector2( 0, 0 )
initial_velocity = 12.0
initial_velocity_random = 0.54
angular_velocity = 310.0
angular_velocity_random = 0.84
linear_accel = 11.77
radial_accel = 37.26
tangential_accel = -13.72
tangential_accel_random = 0.79
damping = 77.44
damping_random = 0.09
angle = 0.9
scale_amount = 0.3
color = Color( 0.13, 0.4, 0.02, 0.83 )
hue_variation = 0.22
hue_variation_random = 0.88
