[gd_scene load_steps=4 format=2]

[ext_resource path="res://testsave.png" type="Texture" id=1]
[ext_resource path="res://characters/CharacterSprite.gd" type="Script" id=2]
[ext_resource path="res://characters/SheetCharacter.gd" type="Script" id=3]

[node name="SheetCharacter" type="CharacterSkeleton2D"]
script = ExtResource( 3 )
sprite_path = NodePath("CharacterSprite")

[node name="CharacterSprite" type="Sprite" parent="."]
position = Vector2( 0, -11.906 )
texture = ExtResource( 1 )
hframes = 16
vframes = 16
script = ExtResource( 2 )
timer = 0.07
