[gd_scene load_steps=4 format=2]

[ext_resource path="res://scenes/terra_2d_world/Terrain2DWorldBlockyGD.gd" type="Script" id=1]
[ext_resource path="res://scenes/terra_2d_world/new_terrain2dlibrarymergerpcm.tres" type="Terrain2DLibraryMergerPCM" id=2]
[ext_resource path="res://scenes/terra_2d_world/new_terrain2dlevelgenerator.tres" type="Terrain2DLevelGenerator" id=3]

[node name="Terrain2DWorldBlocky" type="Terrain2DWorldIsometric" groups=["save"]]
library = ExtResource( 2 )
level_generator = ExtResource( 3 )
mesh_transform_terrain = Transform2D( 1, 0.45, -1, 0.45, 0, 0 )
mesh_transform_wall_north = Transform2D( 1, 0.45, 0, 1.2, 0, 0 )
mesh_transform_wall_south = Transform2D( 1, 0.45, 0, 1.2, 0, 0 )
mesh_transform_wall_east = Transform2D( 1, -0.45, 0, 1.2, 0, 0 )
mesh_transform_wall_west = Transform2D( 1, -0.45, 0, 1.2, 0, 0 )
build_flags = 127
script = ExtResource( 1 )
