mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
33 lines
927 B
GDScript
33 lines
927 B
GDScript
extends Control
|
|
|
|
# This Source Code Form is subject to the terms of the Mozilla Public
|
|
# License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
|
|
|
export (NodePath) var player_unit_frame_path : NodePath
|
|
export (NodePath) var target_unit_frame_path : NodePath
|
|
|
|
var target_unit_frame : Node
|
|
var player_unit_frame : Node
|
|
|
|
func _ready() -> void:
|
|
target_unit_frame = get_node(target_unit_frame_path) as Node
|
|
player_unit_frame = get_node(player_unit_frame_path) as Node
|
|
|
|
func set_player(player : Entity) -> void:
|
|
player_unit_frame.set_player(player)
|
|
|
|
_ctarget_changed(player, null)
|
|
|
|
player.connect("ctarget_changed", self, "_ctarget_changed")
|
|
|
|
|
|
func _ctarget_changed(entity : Entity, old_target : Entity) -> void:
|
|
if entity.ctarget == null:
|
|
target_unit_frame.hide()
|
|
else:
|
|
target_unit_frame.show()
|
|
|
|
target_unit_frame.set_player(entity.ctarget)
|
|
|