mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-18 01:06:47 +01:00
68 lines
2.2 KiB
GDScript
68 lines
2.2 KiB
GDScript
extends WorldSpell
|
|
class_name WorldSpellGD
|
|
|
|
# Copyright (c) 2019-2020 Péter Magyar
|
|
#
|
|
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
# of this software and associated documentation files (the "Software"), to deal
|
|
# in the Software without restriction, including without limitation the rights
|
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
# copies of the Software, and to permit persons to whom the Software is
|
|
# furnished to do so, subject to the following conditions:
|
|
#
|
|
# The above copyright notice and this permission notice shall be included in all
|
|
# copies or substantial portions of the Software.
|
|
#
|
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
# SOFTWARE.
|
|
|
|
var _target : Spatial
|
|
var _info : SpellCastInfo
|
|
var _speed : float
|
|
|
|
func _ready() -> void:
|
|
if _info == null:
|
|
set_process(false)
|
|
|
|
func launch(info : SpellCastInfo, effect : PackedScene, speed : float) -> void:
|
|
if not is_instance_valid(info.target):
|
|
return
|
|
|
|
_info = info
|
|
_target = info.target.get_character_skeleton().torso_attach_point
|
|
_speed = speed
|
|
|
|
# translation = info.caster.translation
|
|
get_body().translation = info.caster.get_character_skeleton().right_hand_attach_point.global_transform.origin
|
|
|
|
var eff : Node = effect.instance()
|
|
|
|
eff.owner = self
|
|
add_child(eff)
|
|
|
|
set_process(true)
|
|
|
|
func _process(delta : float) -> void:
|
|
if not is_instance_valid(_target):
|
|
# set_process(false)
|
|
queue_free()
|
|
return
|
|
|
|
var l : Vector3 = _target.global_transform.origin - get_body().translation
|
|
|
|
if l.length() < 1:
|
|
_info.spell.son_spell_hit(_info)
|
|
queue_free()
|
|
return
|
|
|
|
var dir : Vector3 = l.normalized()
|
|
|
|
get_body().global_transform.origin += dir * _speed * delta
|
|
get_body().global_transform = get_body().transform.looking_at(_target.global_transform.origin, Vector3(0, 1, 0))
|
|
|