mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
52 lines
1.8 KiB
GDScript
52 lines
1.8 KiB
GDScript
extends ScrollContainer
|
|
|
|
# Copyright (c) 2019-2020 Péter Magyar
|
|
#
|
|
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
# of this software and associated documentation files (the "Software"), to deal
|
|
# in the Software without restriction, including without limitation the rights
|
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
# copies of the Software, and to permit persons to whom the Software is
|
|
# furnished to do so, subject to the following conditions:
|
|
#
|
|
# The above copyright notice and this permission notice shall be included in all
|
|
# copies or substantial portions of the Software.
|
|
#
|
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
# SOFTWARE.
|
|
|
|
export(PackedScene) var talent_row_scene : PackedScene
|
|
export(NodePath) var container_path : NodePath
|
|
|
|
var _container : Node
|
|
|
|
var _player : Entity
|
|
var _spec : CharacterSpec
|
|
var _spec_index : int
|
|
|
|
func _ready() -> void:
|
|
_container = get_node(container_path)
|
|
|
|
func set_spec(player : Entity, spec : CharacterSpec, spec_index: int) -> void:
|
|
for ch in _container.get_children():
|
|
ch.queue_free()
|
|
|
|
_player = player
|
|
_spec = spec
|
|
_spec_index = spec_index
|
|
|
|
if _player == null or _spec == null:
|
|
return
|
|
|
|
for i in range(spec.get_num_talent_rows()):
|
|
var r : Node = talent_row_scene.instance()
|
|
_container.add_child(r)
|
|
r.owner = self
|
|
r.set_player(player, spec, spec_index, i)
|
|
|