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23 lines
681 B
GDScript
23 lines
681 B
GDScript
# Base container type that stores data to find the neighbors of an agent.
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extends Reference
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class_name GSAIProximity
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# The owning agent whose neighbors are found in the group
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var agent: GSAISteeringAgent
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# The agents who are part of this group and could be potential neighbors
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var agents := []
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func _init(_agent: GSAISteeringAgent, _agents: Array) -> void:
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self.agent = _agent
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self.agents = _agents
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# Returns a number of neighbors based on a `callback` function.
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#
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# `_find_neighbors` calls `callback` for each agent in the `agents` array and
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# adds one to the count if its `callback` returns true.
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# tags: virtual
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func _find_neighbors(_callback: FuncRef) -> int:
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return 0
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