broken_seals/game/ui/unitframes/Unitframes.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://player/Unitframes.gd" type="Script" id=2]
[ext_resource path="res://ui/unitframes/UnitframeBase.tscn" type="PackedScene" id=6]
[ext_resource path="res://ui/unitframes/TargetUnitframe.tscn" type="PackedScene" id=7]
[node name="Unitframes" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 1.0
margin_right = 1.0
mouse_filter = 2
script = ExtResource( 2 )
__meta__ = {
"_edit_lock_": true
}
player_unit_frame_path = NodePath("PlayerUnitFrame")
target_unit_frame_path = NodePath("TargetUnitframe")
[node name="PlayerUnitFrame" parent="." instance=ExtResource( 6 )]
margin_right = 151.0
[node name="TargetUnitframe" parent="." instance=ExtResource( 7 )]
visible = false