broken_seals/game/ui/buttons/ImageButton.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://ui/theme/character_icon.tres" type="Texture" id=1]
[node name="ImageButton" type="Button"]
margin_right = 25.0
margin_bottom = 40.0
rect_min_size = Vector2( 25, 30 )
hint_tooltip = "Inventory"
toggle_mode = true
keep_pressed_outside = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TextureRect" type="TextureRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
texture = ExtResource( 1 )
expand = true
stretch_mode = 6
__meta__ = {
"_edit_use_anchors_": false
}