broken_seals/game/ui/bags/EquipmentSlot.tscn
2020-02-25 14:01:54 +01:00

38 lines
908 B
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[gd_scene load_steps=2 format=2]
[ext_resource path="res://ui/bags/EquipmentSlot.gd" type="Script" id=1]
[node name="EquipmentSlot" type="Button"]
margin_left = 84.0
margin_right = 134.0
margin_bottom = 50.0
rect_min_size = Vector2( 50, 50 )
text = "Head"
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
texture_path = NodePath("MarginContainer/TextureRect")
[node name="MarginContainer" type="MarginContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 2
custom_constants/margin_right = 5
custom_constants/margin_top = 5
custom_constants/margin_left = 5
custom_constants/margin_bottom = 5
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TextureRect" type="TextureRect" parent="MarginContainer"]
margin_left = 5.0
margin_top = 5.0
margin_right = 45.0
margin_bottom = 45.0
mouse_filter = 2
size_flags_horizontal = 3
size_flags_vertical = 3
expand = true