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addons
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Update everything.
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2019-12-22 22:14:58 +01:00 |
autoload
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
data
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
debug
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
dev
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Converted most of the SpatialMaterials to ShaderMaterial.
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2019-12-03 16:33:46 +01:00 |
dungeon_generator
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
menu
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
networking
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
player
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
prop_tool
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More files.
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2019-11-20 14:05:35 +01:00 |
scenes
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
scripts
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
ui
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
voxelman
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Turns out my main monitor's color balance was set differently, changed the settings so the style would work with the proper defaults
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2019-12-07 17:00:32 +01:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
ess_data.json
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Added ess_data.json. HEADS will be updated later.
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2019-12-21 02:50:44 +01:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
project.godot
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Started reworking the current model's skeleton.
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2019-12-17 23:16:10 +01:00 |