broken_seals/game/voxelman/world
2020-07-18 12:50:17 +02:00
..
CubicVoxelMesher.gd Update every module, to grab recent improvements/fixes. Update everything to work with the latest Voxelman. 2020-04-02 21:40:08 +02:00
OldTVVoxelChunk.gd Brought back the old VoxelChunk prop spawning implementation. I only made it compile error free for now. 2020-06-23 01:23:35 +02:00
TestVoxelMesher.gd Fix class doesn't exist error. 2020-06-13 15:19:41 +02:00
TVTestScene.tscn Renamed the data directory into modules. 2020-04-26 13:36:10 +02:00
TVVoxelChunk.gd Update the engine and Voxelman to grab the prop related changes. 2020-07-07 18:40:24 +02:00
TVVoxelMesher.gd Update Voxelman to the latest to get the mesher changes. 2020-06-12 19:55:37 +02:00
TVVoxelWorld.gd Now the level generator won't load planets from a folder, instead they are directly set from the editor, ands tarted porting the dungeon generator from the roguelike project. Also updated the world generator module to get the property type changes, this fixes some of the crashes. 2020-07-18 12:50:17 +02:00
TVVoxelWorld.tscn Renamed the data directory into modules. 2020-04-26 13:36:10 +02:00