broken_seals/game/modules
2020-07-18 12:50:17 +02:00
..
core Comment out the code that was implementing spell scaling in Aura. Also update ESS so auras continue to deal damage/heal even if the original caster's node is not available anymore. 2020-07-16 16:07:30 +02:00
dungeon Update the WorldGenerator module to get the instance() helpers. 2020-07-17 20:54:49 +02:00
entity_classes Update ESS to get the aura damage calculation update. 2020-07-17 19:29:24 +02:00
icons Convert the icon attributions to the new format. 2020-07-11 15:01:41 +02:00
planets/test_planet Now the level generator won't load planets from a folder, instead they are directly set from the editor, ands tarted porting the dungeon generator from the roguelike project. Also updated the world generator module to get the property type changes, this fixes some of the crashes. 2020-07-18 12:50:17 +02:00
species Fix global cooldowns. 2020-07-11 18:37:41 +02:00
spell_effects/enchanter Fix .gitignore to only ignore the modules folder that is in the root of the project. This commit contains the missing files from #6ef0a84fbecf . 2020-04-26 15:43:07 +02:00