mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
64 lines
1.9 KiB
GDScript
64 lines
1.9 KiB
GDScript
extends Control
|
|
|
|
# Copyright (c) 2019 Péter Magyar
|
|
#
|
|
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
# of this software and associated documentation files (the "Software"), to deal
|
|
# in the Software without restriction, including without limitation the rights
|
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
# copies of the Software, and to permit persons to whom the Software is
|
|
# furnished to do so, subject to the following conditions:
|
|
#
|
|
# The above copyright notice and this permission notice shall be included in all
|
|
# copies or substantial portions of the Software.
|
|
#
|
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
# SOFTWARE.
|
|
|
|
export (NodePath) var spell_book_path
|
|
export (NodePath) var spell_book_button_path
|
|
var spell_book
|
|
var spell_book_button
|
|
|
|
export (NodePath) var lock_button_path
|
|
var lock_button
|
|
|
|
var player
|
|
|
|
func _ready():
|
|
spell_book = get_node(spell_book_path)
|
|
spell_book_button = get_node(spell_book_button_path)
|
|
|
|
spell_book_button.connect("pressed", self, "_spell_book_click")
|
|
|
|
lock_button = get_node(lock_button_path)
|
|
lock_button.connect("pressed", self, "_lock_button_click")
|
|
|
|
func set_player(p_player):
|
|
player = p_player
|
|
|
|
func _spell_book_click():
|
|
if spell_book.visible:
|
|
spell_book.hide()
|
|
else:
|
|
spell_book.show()
|
|
|
|
func _lock_button_click():
|
|
if player == null:
|
|
return
|
|
|
|
var cls = player.centity_data
|
|
|
|
if cls == null:
|
|
return
|
|
|
|
var profile = Profiles.get_class_profile(cls.id)
|
|
|
|
profile.actionbar_locked = not profile.actionbar_locked
|
|
|