broken_seals/game/worlds/test_world
2022-07-31 19:41:12 +02:00
..
dungeons Moved the current textures under a world folder in the textures folder. 2022-02-13 17:57:29 +01:00
environments Moved the planets folder. 2022-02-12 19:15:36 +01:00
noises Set up a base ocean layer for the world. 2022-03-08 18:21:59 +01:00
voxel_library Moved the current textures under a world folder in the textures folder. 2022-02-13 17:57:29 +01:00
test_world.tres Now dungeons won't get spawned randomly by the zone, instead they are spawned by a new subzone class. 2022-07-31 19:41:12 +02:00