broken_seals/game/scripts
2022-07-31 19:41:12 +02:00
..
ai Updated ESS, to get the Aura and Spell merge. Still a few smaller isuues linger around. They will be fixed in a few hours. 2022-01-12 15:55:18 +01:00
auras Merged spell_script_gd and aura_script. 2022-01-12 19:35:37 +01:00
dungeons Added tool keyword to the dungeon teleporters, so they can be spawned in to the editor without errors. 2022-02-19 10:51:59 +01:00
entities Updated ESS, to get the Aura and Spell merge. Still a few smaller isuues linger around. They will be fixed in a few hours. 2022-01-12 15:55:18 +01:00
game_modules Moved the ingame basic player ui elements into a new subfolder. 2022-02-12 19:45:36 +01:00
items Update copyright headers. 2021-04-15 11:52:32 +02:00
networking Updated the engine. I added Vector2i, Vector3i, Rect2i, PoolVector2i, PoolVector3i, and StringName support for variants. Also smaller improvements, and backports. 2022-03-22 02:14:33 +01:00
resources Update copyright headers. 2021-04-15 11:52:32 +02:00
settings Update copyright headers. 2021-04-15 11:52:32 +02:00
spells Merged spell_script_gd and aura_script. 2022-01-12 19:35:37 +01:00
ui Added missing icons to the in-game menubar, relocated it to the bottom left of the screen, and made it smaller. Also small tweaks/fixes to the adaptive theme. 2020-07-29 22:46:52 +02:00
world_generator Now dungeons won't get spawned randomly by the zone, instead they are spawned by a new subzone class. 2022-07-31 19:41:12 +02:00
world_generators Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 14:44:37 +01:00