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Relintai
/
broken_seals
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e2a43ac587
broken_seals
/
game
/
addons
/
mesh_data_resource_editor
/
utilities
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Relintai
57a58a58ab
Fix typo in edge map generation code. This should just make it more optimal by not not adding vertices multiple times to a single edge vertex map.
2021-12-31 14:39:17 +01:00
..
mesh_add_utils.gd
Started refactoring mesh data resource editor's gizmo.
2021-12-29 17:10:58 +01:00
mesh_decompose.gd
Fix typo in edge map generation code. This should just make it more optimal by not not adding vertices multiple times to a single edge vertex map.
2021-12-31 14:39:17 +01:00
mesh_outline.gd
Implemented outline for face selection. (Face selection itself is not yet implemented though.)
2021-12-31 08:54:12 +01:00