mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-18 01:06:47 +01:00
81 lines
2.4 KiB
GDScript
81 lines
2.4 KiB
GDScript
extends MarginContainer
|
|
|
|
# Copyright (c) 2019-2020 Péter Magyar
|
|
#
|
|
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
# of this software and associated documentation files (the "Software"), to deal
|
|
# in the Software without restriction, including without limitation the rights
|
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
# copies of the Software, and to permit persons to whom the Software is
|
|
# furnished to do so, subject to the following conditions:
|
|
#
|
|
# The above copyright notice and this permission notice shall be included in all
|
|
# copies or substantial portions of the Software.
|
|
#
|
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
# SOFTWARE.
|
|
|
|
export (NodePath) var progress_bar_path
|
|
export (NodePath) var label_path
|
|
|
|
var progress_bar : ProgressBar
|
|
var label : Label
|
|
|
|
var player : Entity = null
|
|
var spell_cast_info : SpellCastInfo = null
|
|
|
|
func _ready() -> void:
|
|
progress_bar = get_node(progress_bar_path)
|
|
progress_bar.min_value = 0
|
|
label = get_node(label_path)
|
|
hide()
|
|
set_process(false)
|
|
|
|
func _process(delta: float) -> void:
|
|
if not spell_cast_info.is_casting:
|
|
hide()
|
|
set_process(false)
|
|
|
|
progress_bar.value = spell_cast_info.current_cast_time
|
|
|
|
|
|
func set_player(p_player: Entity) -> void:
|
|
if not player == null:
|
|
player.disconnect("notification_ccast", self, "on_notification_ccast")
|
|
|
|
player = p_player
|
|
|
|
player.connect("notification_ccast", self, "on_notification_ccast")
|
|
|
|
|
|
func on_notification_ccast(what : int, pspell_cast_info: SpellCastInfo) -> void:
|
|
if what == SpellEnums.NOTIFICATION_CAST_STARTED:
|
|
set_process(true)
|
|
|
|
spell_cast_info = pspell_cast_info
|
|
|
|
label.text = spell_cast_info.spell.get_name()
|
|
|
|
progress_bar.value = spell_cast_info.current_cast_time
|
|
progress_bar.max_value = spell_cast_info.cast_time
|
|
|
|
show()
|
|
elif what == SpellEnums.NOTIFICATION_CAST_FAILED:
|
|
set_process(false)
|
|
hide()
|
|
elif what == SpellEnums.NOTIFICATION_CAST_FINISHED:
|
|
set_process(false)
|
|
hide()
|
|
elif what == SpellEnums.NOTIFICATION_CAST_INTERRUPTED:
|
|
set_process(false)
|
|
hide()
|
|
|
|
|
|
|
|
|