broken_seals/game/addons/mesh_data_resource_editor/utilities
2022-01-27 17:08:46 +01:00
..
mdred_mesh_utils.gd Now every normal calculation in the mdred_mesh_utils.gd is done via hand instead of via the surface tool. This actually fixed the extrude algorithm. 2022-01-27 17:01:40 +01:00
mesh_decompose.gd Implemented mesh partitioning for the uv editor. 2022-01-20 18:34:49 +01:00
mesh_outline.gd Now mdr ed's handle markers have a fixed size. 2022-01-27 17:08:46 +01:00