mirror of
https://github.com/Relintai/broken_seals.git
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33 lines
927 B
GDScript
33 lines
927 B
GDScript
extends Control
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at https://mozilla.org/MPL/2.0/.
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export (NodePath) var player_unit_frame_path : NodePath
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export (NodePath) var target_unit_frame_path : NodePath
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var target_unit_frame : Node
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var player_unit_frame : Node
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func _ready() -> void:
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target_unit_frame = get_node(target_unit_frame_path) as Node
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player_unit_frame = get_node(player_unit_frame_path) as Node
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func set_player(player : Entity) -> void:
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player_unit_frame.set_player(player)
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_ctarget_changed(player, null)
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player.connect("ctarget_changed", self, "_ctarget_changed")
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func _ctarget_changed(entity : Entity, old_target : Entity) -> void:
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if entity.ctarget == null:
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target_unit_frame.hide()
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else:
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target_unit_frame.show()
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target_unit_frame.set_player(entity.ctarget)
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